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    Build Log

    --------------------Configuration: game - Win32 Debug--------------------

    Command Lines
    Creating command line "rc.exe /l 0x419 /fo"Debug/game.res" /d "_DEBUG" "C:\files\particles\game.rc""
    Creating temporary file "C:\DOCUME~1\ZEN~1.COM\LOCALS~1\Temp\RSP27.tmp" with contents
    [
    /nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/game.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
    "C:\files\particles\main.cpp"
    "C:\files\particles\CWAVE.CPP"
    "C:\files\particles\DirectDraw.cpp"
    "C:\files\particles\input.cpp"
    "C:\files\particles\MyGraph.cpp"
    "C:\files\particles\ResFile.cpp"
    "C:\files\particles\sound.cpp"
    ]
    Creating command line "cl.exe @C:\DOCUME~1\ZEN~1.COM\LOCALS~1\Temp\RSP27.tmp"
    Creating temporary file "C:\DOCUME~1\ZEN~1.COM\LOCALS~1\Temp\RSP28.tmp" with contents
    [
    kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/game.pdb" /debug /machine:I386 /out:"Debug/game.exe" /pdbtype:sept
    .\Debug\main.obj
    .\Debug\CWAVE.OBJ
    .\Debug\DirectDraw.obj
    .\Debug\input.obj
    .\Debug\MyGraph.obj
    .\Debug\ResFile.obj
    .\Debug\sound.obj
    .\Debug\game.res
    ]
    Creating command line "link.exe @C:\DOCUME~1\ZEN~1.COM\LOCALS~1\Temp\RSP28.tmp"
    Output Window
    Compiling resources...
    Compiling...
    main.cpp
    CWAVE.CPP
    DirectDraw.cpp
    input.cpp
    MyGraph.cpp
    ResFile.cpp
    sound.cpp
    Linking...

    Results
    game.exe - 0 error(s), 0 warning(s)